#include <cstdlib>
#include <iostream>
#include <string>
#include <stdint.h>
#include <time.h>
#include "database.h"
//#include <libc.h>
using namespace std;


#ifndef ENEMY_H_
#define ENEMY_H_

class Enemy {
public:
	string name;
	string status; // unused

	int att;
	int def;
	int spd;
	int health;
	int reward;

	// temp stats
	// manipulated thru offensive/defensive stances
	int fight_att;
	int fight_def;

	void initialize(string, int, int, int, int, int);
	void fight_mode(void);

	virtual ~Enemy();
};

#endif /* ENEMY_H_ */
